pub enum BrilligOutputs {
Simple(Witness),
Array(Vec<Witness>),
}
Expand description
Outputs for the Brillig VM. Once the VM has completed execution, this will be the object that is returned.
Variants§
Trait Implementations§
Source§impl Clone for BrilligOutputs
impl Clone for BrilligOutputs
Source§fn clone(&self) -> BrilligOutputs
fn clone(&self) -> BrilligOutputs
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for BrilligOutputs
impl Debug for BrilligOutputs
Source§impl<'de> Deserialize<'de> for BrilligOutputs
impl<'de> Deserialize<'de> for BrilligOutputs
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Hash for BrilligOutputs
impl Hash for BrilligOutputs
Source§impl PartialEq for BrilligOutputs
impl PartialEq for BrilligOutputs
Source§impl<F> ProtoCodec<BrilligOutputs, BrilligOutputs> for ProtoSchema<F>
impl<F> ProtoCodec<BrilligOutputs, BrilligOutputs> for ProtoSchema<F>
Source§fn encode(value: &BrilligOutputs) -> BrilligOutputs
fn encode(value: &BrilligOutputs) -> BrilligOutputs
Convert domain type
T
to protobuf representation R
.Source§fn decode(value: &BrilligOutputs) -> Result<BrilligOutputs>
fn decode(value: &BrilligOutputs) -> Result<BrilligOutputs>
Try to convert protobuf representation
R
to domain type T
.Source§fn encode_some(value: &T) -> Option<R>
fn encode_some(value: &T) -> Option<R>
Encode a field as
Some
.Source§fn encode_vec<'a, I>(values: I) -> Vec<R>where
I: IntoIterator<Item = &'a T>,
T: 'a,
fn encode_vec<'a, I>(values: I) -> Vec<R>where
I: IntoIterator<Item = &'a T>,
T: 'a,
Encode multiple values as a vector.
Source§fn decode_wrap(value: &R, msg: &'static str) -> Result<T, Report>
fn decode_wrap(value: &R, msg: &'static str) -> Result<T, Report>
Decode a field and attach the name of the field if it fails.
Source§fn decode_vec_wrap(values: &[R], msg: &'static str) -> Result<Vec<T>, Report>
fn decode_vec_wrap(values: &[R], msg: &'static str) -> Result<Vec<T>, Report>
Decode multiple values into a vector, attaching a field name to any errors.
Source§fn decode_arr<const N: usize>(values: &[R]) -> Result<[T; N], Report>
fn decode_arr<const N: usize>(values: &[R]) -> Result<[T; N], Report>
Decode a fixed size array.
Source§fn decode_arr_wrap<const N: usize>(
values: &[R],
msg: &'static str,
) -> Result<[T; N], Report>
fn decode_arr_wrap<const N: usize>( values: &[R], msg: &'static str, ) -> Result<[T; N], Report>
Decode a fixed size array, attaching a field name to any errors
Source§fn decode_box_arr<const N: usize>(values: &[R]) -> Result<Box<[T; N]>, Report>
fn decode_box_arr<const N: usize>(values: &[R]) -> Result<Box<[T; N]>, Report>
Decode a boxed fixed size array.
Source§fn decode_box_arr_wrap<const N: usize>(
values: &[R],
msg: &'static str,
) -> Result<Box<[T; N]>, Report>
fn decode_box_arr_wrap<const N: usize>( values: &[R], msg: &'static str, ) -> Result<Box<[T; N]>, Report>
Decode a boxed fixed size array, attaching a field name to any errors
Source§fn decode_some(value: &Option<R>) -> Result<T, Report>
fn decode_some(value: &Option<R>) -> Result<T, Report>
Decode an optional field as a required one; fails if it’s
None
.Source§fn decode_some_wrap(value: &Option<R>, msg: &'static str) -> Result<T, Report>
fn decode_some_wrap(value: &Option<R>, msg: &'static str) -> Result<T, Report>
Decode an optional field as a required one, attaching a field name to any errors.
Returns error if the field is missing.
Source§fn decode_opt_wrap(
value: &Option<R>,
msg: &'static str,
) -> Result<Option<T>, Report>
fn decode_opt_wrap( value: &Option<R>, msg: &'static str, ) -> Result<Option<T>, Report>
Decode an optional field, attaching a field name to any errors.
Return
None
if the field is missing.Source§impl Serialize for BrilligOutputs
impl Serialize for BrilligOutputs
impl Eq for BrilligOutputs
impl StructuralPartialEq for BrilligOutputs
Auto Trait Implementations§
impl Freeze for BrilligOutputs
impl RefUnwindSafe for BrilligOutputs
impl Send for BrilligOutputs
impl Sync for BrilligOutputs
impl Unpin for BrilligOutputs
impl UnwindSafe for BrilligOutputs
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg
] or
a color-specific method, such as [OwoColorize::green
], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg
] or
a color-specific method, such as [OwoColorize::on_yellow
], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.