acir::circuit

Struct Circuit

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pub struct Circuit<F: AcirField> {
    pub current_witness_index: u32,
    pub opcodes: Vec<Opcode<F>>,
    pub expression_width: ExpressionWidth,
    pub private_parameters: BTreeSet<Witness>,
    pub public_parameters: PublicInputs,
    pub return_values: PublicInputs,
    pub assert_messages: Vec<(OpcodeLocation, AssertionPayload<F>)>,
}
Expand description

Representation of a single ACIR circuit. The execution trace of this structure is dictated by the construction of a crate::native_types::WitnessMap

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§current_witness_index: u32

current_witness_index is the highest witness index in the circuit. The next witness to be added to this circuit will take on this value. (The value is cached here as an optimization.)

§opcodes: Vec<Opcode<F>>

The circuit opcodes representing the relationship between witness values.

The opcodes should be further converted into a backend-specific circuit representation. When initial witness inputs are provided, these opcodes can also be used for generating an execution trace.

§expression_width: ExpressionWidth

Maximum width of the expression’s which will be constrained

§private_parameters: BTreeSet<Witness>

The set of private inputs to the circuit.

§public_parameters: PublicInputs

The set of public inputs provided by the prover.

§return_values: PublicInputs

The set of public inputs calculated within the circuit.

§assert_messages: Vec<(OpcodeLocation, AssertionPayload<F>)>

Maps opcode locations to failed assertion payloads. The data in the payload is embedded in the circuit to provide useful feedback to users when a constraint in the circuit is not satisfied.

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impl<F: AcirField> Circuit<F>

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pub fn num_vars(&self) -> u32

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pub fn circuit_arguments(&self) -> BTreeSet<Witness>

Returns all witnesses which are required to execute the circuit successfully.

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pub fn public_inputs(&self) -> PublicInputs

Returns all public inputs. This includes those provided as parameters to the circuit and those computed as return values.

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impl<F: Clone + AcirField> Clone for Circuit<F>

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fn clone(&self) -> Circuit<F>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<F: AcirField> Debug for Circuit<F>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<F: Default + AcirField> Default for Circuit<F>

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fn default() -> Circuit<F>

Returns the “default value” for a type. Read more
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impl<'de, F> Deserialize<'de> for Circuit<F>
where F: Deserialize<'de> + AcirField,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<F: AcirField> Display for Circuit<F>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<F: Hash + AcirField> Hash for Circuit<F>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<F: PartialEq + AcirField> PartialEq for Circuit<F>

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fn eq(&self, other: &Circuit<F>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<F: AcirField> ProtoCodec<Circuit<F>, Circuit> for ProtoSchema<F>

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fn encode(value: &Circuit<F>) -> Circuit

Convert domain type T to protobuf representation R.
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fn decode(value: &Circuit) -> Result<Circuit<F>>

Try to convert protobuf representation R to domain type T.
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fn encode_some(value: &T) -> Option<R>

Encode a field as Some.
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fn encode_vec<'a, I>(values: I) -> Vec<R>
where I: IntoIterator<Item = &'a T>, T: 'a,

Encode multiple values as a vector.
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fn decode_wrap(value: &R, msg: &'static str) -> Result<T, Report>

Decode a field and attach the name of the field if it fails.
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fn decode_vec(values: &[R]) -> Result<Vec<T>, Report>

Decode multiple values into a vector.
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fn decode_vec_wrap(values: &[R], msg: &'static str) -> Result<Vec<T>, Report>

Decode multiple values into a vector, attaching a field name to any errors.
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fn decode_arr<const N: usize>(values: &[R]) -> Result<[T; N], Report>

Decode a fixed size array.
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fn decode_arr_wrap<const N: usize>( values: &[R], msg: &'static str, ) -> Result<[T; N], Report>

Decode a fixed size array, attaching a field name to any errors
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fn decode_box_arr<const N: usize>(values: &[R]) -> Result<Box<[T; N]>, Report>

Decode a boxed fixed size array.
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fn decode_box_arr_wrap<const N: usize>( values: &[R], msg: &'static str, ) -> Result<Box<[T; N]>, Report>

Decode a boxed fixed size array, attaching a field name to any errors
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fn decode_some(value: &Option<R>) -> Result<T, Report>

Decode an optional field as a required one; fails if it’s None.
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fn decode_some_wrap(value: &Option<R>, msg: &'static str) -> Result<T, Report>

Decode an optional field as a required one, attaching a field name to any errors. Returns error if the field is missing.
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fn decode_opt_wrap( value: &Option<R>, msg: &'static str, ) -> Result<Option<T>, Report>

Decode an optional field, attaching a field name to any errors. Return None if the field is missing.
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fn serialize_to_vec(value: &T) -> Vec<u8>
where R: Message,

Encode a domain type to protobuf and serialize it to bytes.
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fn deserialize_from_slice(buf: &[u8]) -> Result<T, Report>
where R: Message + Default,

Deserialize a buffer into protobuf and then decode into the domain type.
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impl<F> Serialize for Circuit<F>
where F: Serialize + AcirField,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<F: Eq + AcirField> Eq for Circuit<F>

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impl<F: AcirField> StructuralPartialEq for Circuit<F>

Auto Trait Implementations§

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impl<F> Freeze for Circuit<F>

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impl<F> RefUnwindSafe for Circuit<F>
where F: RefUnwindSafe,

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impl<F> Send for Circuit<F>
where F: Send,

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impl<F> Sync for Circuit<F>
where F: Sync,

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impl<F> Unpin for Circuit<F>
where F: Unpin,

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impl<F> UnwindSafe for Circuit<F>
where F: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> SectionExt for T
where T: Display + Send + Sync + 'static,

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fn header<C>(self, header: C) -> IndentedSection<C, T>
where C: Display + Send + Sync + 'static,

Add a header to a Section and indent the body Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,